Turn the stone
Tap the wheel. The bridge turns a quarter at a time. When both ends meet the landings, Rama can cross.
The bridge points away.
Chapter One · Ten Levels · More to come
The world moves to make the path.
An epic, told in stone and light
A calm, hand-crafted puzzle adventure in the spirit of Indian miniature painting. Tap to walk. Turn carved wheels and whole temples swing into place. Move the sun and a shadow becomes a bridge. Every path you take is one you built by looking closely.
This is only the beginning. The story will carry on all the way to Lanka and to Ravana himself. New chapters will bring more levels, new characters and new puzzle ideas.
No joystick, no clutter. One finger is all you need.
Stairs, ghats, towers and temples physically move to meet the path.
No enemies, no timers. Soft flute, veena and the sound of water.
Warm sun, cool shadow, mist on the hills: a living miniature.
Trailer
Chapter One
Each level brings a new rule for how the world can change, and asks you to think a little deeper than the last.
The puzzle language
A camera turn never makes a path. Structures move until their ends truly meet, and only then can Rama walk. Try two of the ideas below.
Tap the wheel. The bridge turns a quarter at a time. When both ends meet the landings, Rama can cross.
The bridge points away.
A shadow on still water can be walked. Choose the light. Only one hour lays a shadow from bank to bank.
The morning shadow falls on the bank.
Ghats, stairs and whole temples rotate on their pivots. Turn them until they truly touch.
Two walkways, far apart in space, become one path when they line up on screen.
Turn the world in quarter steps to see hidden doors. Looking never moves the stone.
Great crowns and mandala wheels. Stand in the right place, then turn from there.
Three fixed suns. A shadow that joins both landings is the only bridge there is.
Three deer, one real. The real one casts a shadow, and still water mirrors it.
The same grove in two times. Walk only what stands now; remember what stood before.
Ride the corner as a ruin turns ninety degrees, and the wall you faced is the ground.
Footage
Captured in engine. Tap any clip to see it larger.
Those who walk the path
The prince in exile. You guide his every step, and he alone moves the stone.
She walks beside him, waits on safe ground while the world turns, and follows when the way is whole.
The loyal brother. He holds wheels, keeps memories alive, and never steps where stone still moves.
Beautiful, and not what it seems. Learn which of its images is real.
The fallen guardian. A trail of feathers leads to his last words.
The journey continues, and new companions and foes will join it.
“The path ahead became clear.”
Level 5 · The Light Within
Chapter One is coming soon to iPhone, iPad and Android, with more chapters on the road to Lanka to follow.